Hello Neighbor Wiki

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Hello Neighbor Wiki
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(Undo revision 1214 by 108.194.45.33 (talk))
(Added switch release date.)
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{{GameInfobox
{{stub}}
 
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| image = NewLogo.png
[[File:Logo.png|right|Hello Neighbor]]
 
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| size = 250px
You move into a brand new suburb and notice your neighbor is hiding something in his basement. The only logical thing to do is to break into his house and figure out what he's hiding.
 
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| developer = Dynamic Pixels
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| publisher = tinyBuild
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| release_date =[[File:SteamSmall.png|25px]][[File:XboxOneSmall.png|25px]] December 8, 2017
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[[File:SwitchSmall.png|25px]] July 27, 2018
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| platform = Microsoft Windows, Xbox One, Nintendo Switch
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}}
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'''''Hello Neighbor''''' is a stealth-horror game that is developed in Unreal Engine 4, it was released for Microsoft Windows and Xbox One on December 8, 2017. Shortly afterwards, a Nintendo Switch release was announced, and was released on July 27, 2018.
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==Description==
 
''You move into a brand new suburb and notice your neighbor is hiding something in his basement. The only logical thing to do is to break into his house and figure out what he's hiding.''
   
 
* Stealth Horror
 
* Stealth Horror
 
* Procedural AI
 
* Procedural AI
 
* Pixar-style visuals
 
* Pixar-style visuals
* Extremely tense gameplay​
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* Extremely tense gameplay
   
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==AI==
The game is being developed in Unreal Engine 4 and is coming to PC Summer 2017.
 
 
The Neighbor gathers all the information about the player's actions, decisions, movements etc. Having analyzed it, he comes up with counter-actions, traps and unique tactics to ward off the player. The more one messes up, the more the Neighbor adapts.
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==Gameplay==
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In the game, the player must enter the door to the basement, but it won't be easy. As said in the AI section, the Neighbor adapts to the player's playstyle, and will either board up smashed windows, place [[Bear Trap|bear traps]] in areas in which the player frequently visits, place [[Camera|cameras]] to areas where the bear traps just don't work, or block doors with chairs to hinder their attempts to visit rooms. The player can throw items to break windows and enter the house, although this alerts him to their location.
   
== AI ==
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== Version Differences ==
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''Main Article: [[Version History]]''
The Neighbor gathers all the information about the player's actions, decisions, movements etc. Having analyzed it, he comes up with counter-actions, traps and a unique tactics against the player. The more one plays, the more experienced the Neighbor becomes.
 
   
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==Trivia==
== System Requirements ==
 
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* In Alpha 4, one can find a room that contains a TV, and box with an '''X''' and a '''1''' on it under the table, including a clipboard with the numbers "29.08" written on it. Information at the time confirmed that this was the release date of both the PC and Xbox One version. However, due to needing extra time for QA testing, the date was pushed back to December 8, 2017.
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* The same tweet that tinyBuild also posted in Twitter confirmed that it was the release date of ''Hello Neighbor'' at the time.
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==System Requirements==
 
'''Minimum:'''
 
'''Minimum:'''
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* OS: Windows 7 and up
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* Windows 7 (64-bit) and up
 
* Processor: i5 and up
 
* Processor: i5 and up
* Memory: 6 GB RAM
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* Memory: 8 GB RAM
 
* Graphics: GTX 770 and up
 
* Graphics: GTX 770 and up
* Storage: 2 GB available space
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* Storage: 5 GB available space
 
* Sound Card: Stereo. Play with good stereo.
 
* Sound Card: Stereo. Play with good stereo.
   

Latest revision as of 16:54, 26 October 2019

"Hello Neighbor"
NewLogo
Details
Developer
Dynamic Pixels
Publisher
tinyBuild
Release Date
SteamSmallXboxOneSmall December 8, 2017

SwitchSmall July 27, 2018

Platform(s)
Microsoft Windows, Xbox One, Nintendo Switch

Hello Neighbor is a stealth-horror game that is developed in Unreal Engine 4, it was released for Microsoft Windows and Xbox One on December 8, 2017. Shortly afterwards, a Nintendo Switch release was announced, and was released on July 27, 2018.

Description

You move into a brand new suburb and notice your neighbor is hiding something in his basement. The only logical thing to do is to break into his house and figure out what he's hiding.

  • Stealth Horror
  • Procedural AI
  • Pixar-style visuals
  • Extremely tense gameplay

AI

The Neighbor gathers all the information about the player's actions, decisions, movements etc. Having analyzed it, he comes up with counter-actions, traps and unique tactics to ward off the player. The more one messes up, the more the Neighbor adapts.

Gameplay

In the game, the player must enter the door to the basement, but it won't be easy. As said in the AI section, the Neighbor adapts to the player's playstyle, and will either board up smashed windows, place bear traps in areas in which the player frequently visits, place cameras to areas where the bear traps just don't work, or block doors with chairs to hinder their attempts to visit rooms. The player can throw items to break windows and enter the house, although this alerts him to their location.

Version Differences

Main Article: Version History

Trivia

  • In Alpha 4, one can find a room that contains a TV, and box with an X and a 1 on it under the table, including a clipboard with the numbers "29.08" written on it. Information at the time confirmed that this was the release date of both the PC and Xbox One version. However, due to needing extra time for QA testing, the date was pushed back to December 8, 2017.
  • The same tweet that tinyBuild also posted in Twitter confirmed that it was the release date of Hello Neighbor at the time.

System Requirements

Minimum:

  • Windows 7 (64-bit) and up
  • Processor: i5 and up
  • Memory: 8 GB RAM
  • Graphics: GTX 770 and up
  • Storage: 5 GB available space
  • Sound Card: Stereo. Play with good stereo.

External links