Hello Neighbor Wiki

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Hello Neighbor Wiki
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'''''Hello Neighbor''''' is a stealth-horror game that is being developed in Unreal Engine 4 and is coming to PC and Xbox One on December 8, 2017.
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== Description==
 
''You move into a brand new suburb and notice your neighbor is hiding something in his basement. The only logical thing to do is to break into his house and figure out what he's hiding.''
 
''You move into a brand new suburb and notice your neighbor is hiding something in his basement. The only logical thing to do is to break into his house and figure out what he's hiding.''
   
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* Pixar-style visuals
 
* Pixar-style visuals
 
* Extremely tense gameplay
 
* Extremely tense gameplay
 
The game is being developed in Unreal Engine 4 and is coming to PC and Xbox One on December 8, 2017.
 
   
 
==AI==
 
==AI==
 
The Neighbor gathers all the information about the player's actions, decisions, movements etc. Having analyzed it, he comes up with counter-actions, traps and unique tactics to ward off the player. The more one messes up, the more the Neighbor adapts.
 
The Neighbor gathers all the information about the player's actions, decisions, movements etc. Having analyzed it, he comes up with counter-actions, traps and unique tactics to ward off the player. The more one messes up, the more the Neighbor adapts.
 
==Gameplay==
 
==Gameplay==
In the game, the player must enter the door to the basement, but it won't be easy. As said in the AI section, The Neighbor adapts to the player's playstyle, and will either board up smashed windows, place [[Bear Trap|bear traps]] in areas in which the player frequently visits, place [[Camera|cameras]] to areas where the bear traps just don't work, or block doors with chairs to hinder their attempts to visit rooms. The player can throw items to break windows and enter the house, although this alerts him to their location.
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In the game, the player must enter the door to the basement, but it won't be easy. As said in the AI section, the Neighbor adapts to the player's playstyle, and will either board up smashed windows, place [[Bear Trap|bear traps]] in areas in which the player frequently visits, place [[Camera|cameras]] to areas where the bear traps just don't work, or block doors with chairs to hinder their attempts to visit rooms. The player can throw items to break windows and enter the house, although this alerts him to their location.
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== Version Differences ==
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''Main Article: [[Version History]]''
   
 
==Trivia==
 
==Trivia==
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* Processor: i5 and up
 
* Processor: i5 and up
 
* Memory: 6 GB RAM
 
* Memory: 6 GB RAM
* Graphics: GT 770 and up
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* Graphics: GTX 770 and up
 
* Storage: 2 GB available space
 
* Storage: 2 GB available space
 
* Sound Card: Stereo. Play with good stereo.
 
* Sound Card: Stereo. Play with good stereo.

Revision as of 18:35, 11 September 2017

"Hello Neighbor"
Logo
Details
Developer
Dynamic Pixels
Publisher
tinyBuild
Release Date
December 8, 2017
Platform(s)
Microsoft Windows, Xbox One

Hello Neighbor is a stealth-horror game that is being developed in Unreal Engine 4 and is coming to PC and Xbox One on December 8, 2017.

Description

You move into a brand new suburb and notice your neighbor is hiding something in his basement. The only logical thing to do is to break into his house and figure out what he's hiding.

  • Stealth Horror
  • Procedural AI
  • Pixar-style visuals
  • Extremely tense gameplay

AI

The Neighbor gathers all the information about the player's actions, decisions, movements etc. Having analyzed it, he comes up with counter-actions, traps and unique tactics to ward off the player. The more one messes up, the more the Neighbor adapts.

Gameplay

In the game, the player must enter the door to the basement, but it won't be easy. As said in the AI section, the Neighbor adapts to the player's playstyle, and will either board up smashed windows, place bear traps in areas in which the player frequently visits, place cameras to areas where the bear traps just don't work, or block doors with chairs to hinder their attempts to visit rooms. The player can throw items to break windows and enter the house, although this alerts him to their location.

Version Differences

Main Article: Version History

Trivia

  • In Alpha 4, one can find a room that is filled with a TV, and box with an X and a 1 on it, including a paper with the numbers "29.08" written on it. Information at the time confirmed that this was the release date of both the PC and Xbox One version. However, due to needing extra time for QA testing, the date was pushed back to December 8, 2017.
  • The same tweet that tinyBuild also posted in Twitter confirmed that it was the release date of Hello Neighbor at the time.

System Requirements

Minimum:

  • Windows 7 (64-bit) and up
  • Processor: i5 and up
  • Memory: 6 GB RAM
  • Graphics: GTX 770 and up
  • Storage: 2 GB available space
  • Sound Card: Stereo. Play with good stereo.

External links